
The Most Epicest Snowball Fight Ever!!!
A downloadable game for Windows
It's a beautiful, snowy day in the neighborhood. School's cancelled, so it's time for a snowball fight! Play as a group of friends taking up the mantle of defending their homes from imaginary monsters with nothing but snowballs, cocoa, and their wild imaginations!

Immerse yourself in a rich and rewarding tactical experience! Take cover behind the environment to protect yourself, focus fire to stop monsters from regenerating, and more!

As you fight, your imagination will begin to run wild. With this power, you can bring imagination to life! Soar through the air, create the ultimate unbreakable anti-everything shield, and more!

After each level, choose three new powers to add to your team! There's no wrong answers, so let your imagination run wild as you prepare to face the endless hordes of snow monsters!
Our Team:
| Rowan Christensen - they/them itch - LinkedIn UI Designer, Project Lead | Luka Voeller - he/him ArtStation - LinkedIn Art Director, Production Artist |
| Judah Hawi - he/him Website - LinkedIn Lead Programmer | Jack Milton - he/him itch Content, Lead Designer |
| Angela Cruz - she/her ArtStation - LinkedIn Environment, UI Artist | Alex Heisler - he/him ArtStation VFX Artist |
| Dylan Kirven - he/him Website Gameplay Programmer | Ava Lam - she/they ArtStation - LinkedIn Environment, UI Artist |
| Keyon Love - he/him ArtStation Animator | Zach Perry - he/him itch QA, System Designer |
| Daniel Sanders - he/him ArtStation Environment Artist | Gavin Smith - he/him itch Audio, Level Designer |
| Status | In development |
| Platforms | Windows |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Authors | AIE Seattle, Jack Milton, Gender In Progress, Condor Halcon, PunMaster52, Angie |
| Genre | Strategy |
| Made with | Unreal Engine |
| Tags | Tactical |
| Average session | About an hour |
| Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
| Links | Steam, Playtest Form |
| Content | No generative AI was used |




Comments
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Super fun! I really appreciate the polish that went into the UI and in executing the overall whimsical feel. I’ve spent a number of hours in X-Com/Fire Emblem/Girls’ Frontline 2-esque games, so I’m very eager to hear if others will find it as accessible as the team hoped it would be.
P.S. Gotta protect Kiran at all costs 😤