Welcome to Kettle Grove where you will work with a friend or solo to play minigames to craft fun and Whimsical items to further help the Anokee of the village

 


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Develop Your Grove

Assist the Anokke in their various requests to build up the bustling Village. Go fishing with Morris, have a drink with Sully, or a tea party with Tippy! Along the way find your sense of style in the wardrobe and look for all the secrets Kettle Grove has to offer!



All other controls detailed in Minigame Tutorials


   


CREDITS

DESIGNERS

                                    

Peter Hargarten              James Justice              Robert McKee

PROGRAMMERS

                                  

Will Benham                  Jack Murray              Grant Rhoades


ARTISTS

                                                  

   Isabella Westrom         Aden Kemp          Max Birkeland        Andrei Hadley

                    

Jake Unabia           River Martin           Rexy Shaw

PRODUCT OWNER

Harry Teasley

MUSIC/FX

Nadine Villacreces - Main Theme Loop, Ambient Loop, Victory Stingers, Crafting Loop.



NOTE For Downloads:

When opening, Windows pops up a warning window. Simply hit "More Info", and then you have the option to "Run Anyway".

 

 

Download

Download
KettleGrovev1.5.zip 422 MB

Install instructions

1. Download the Zip
2. Unzip the project on your computer

3. Most computers will throw up a warning. To bypass this, select "more info" 
4. Then press "Run anyway"

Development log

Comments

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From Beta0.7.0.zip

Thanks for updating the game! I'm impressed with the new updates. I think you should add some walking sounds for the walking animation. Also I think it would be better if there were less butterflies on the Main Menu screen. Good job everyone! I look forward for the next update.  

From Beta0.5.1.zip

"

Kettle Grove is actually a fun game to play. Since this is just at its early phase of development I figured there would be a lot of improvement to do. Please see below for what I would like for everyone to improve on:

- Quenching game mechanic at first try is too fast. It is especially annoying when the Quenching part is towards the end of the steps because then you have to start over. 

- Bellow game mechanic is too confusing. It needs more signs to say which buttons to click and also the instructions needs to be more clear.

- Sanding game mechanic needs a sign (also needs a better UI).

- Painting game mechanic needs a sign.

- Painting game mechanic was confusing because I was at the "Pot" making level and instead of painting a "Pot" I was painting a box instead. 

- Arturex keeps talking to me as if I am still in the tutorial mode through out the game other players would probably get annoyed with this. 

- It would be nice to see an actual hammer hitting the materials to match the "hammering" sound. 

- At the changing station I can't see the characters hat while I was deciding on which one I like because it was behind the grass curtains. (My favorite hat is the shoe hat so far.)

Otherwise I like the idea of the game. The character and environment design is decent. I can see that everyone is putting in a lot of effort. I would like to see the improvements with the next update. Hopefully in the next few weeks. I have high expectations for everyone because I know you can do it. 

"